Jan 27 2010 10:22 am
Poor writing in games
It’s got a lot of issues which cause a great amount of irritation, but I played it for at least three days before putting another game in the 360.
So I went and picked up the 360 Elite last Monday, and I’m really enjoying the console. When I had the original 360, I had a regular television and the AV cable hook-up, but since then I’ve picked up a great LCD TV and have the 360 hooked up with an HDMI cable, and it looks fabulous. So nice to see the console put out a quality HD visual.
I picked up the Elite with a bundle which included the games Pure and Lego Batman, and then your pick of two others. I chose Assassin’s Creed – knowing it’s not great but wanting to play it before playing the sequal – and Mass Effect as I’d never had a real chance to fully play it because it was too buggy to bother with on my PC when it first came out, and then it’d never install on my PC again afterwards and I’m very much looking forward to the sequel.
I played the first Fable, and it was alright, so I decided that along with the bundle, I’d pick up a copy of Fable 2 as well. This was actually a lot of running around as my local games store didn’t have a sealed copy so I had to run around and find it at a store that did, but not before I’d ordered it through that original store and two days had passed and then they told me that their warehouse wouldn’t let them get any more in as they already had stock in the store. Anyway, I got a hold of the game.
I played it a lot for the first three days of having it and I just had to get that bloody disk out of the 360 because I just could not stand the ridiculousness of Molyneux’s writing for one second longer. Let me just say oh. my. god. What the hell was that guy ‘thinking’!? First off, your sister dies in the opening act, which, alright, you can take that as part of good writing, if it were good writing. Next you’re running around doing what some strange woman who saved you tells you to do, without telling you why. Then you have to save another ‘hero’ like yourself, who also just happens to lose a family member and that’s how this hero joins your fight.
Next up you have to travel to this ridiculous spire where you’re stuck for the next TEN YEARS getting the next hero. After you’re back from that, gotten another hero who tries to have you killed – after stealing your youth – you finally get to have a go at the bastard who killed your sister – who was at the spire the entire time you were there but you never tried to kill whilst you where there – only to find that he’s now also gone and killed your wife and children and your dog – who’s at least twenty years old at this point but still spry – and after you kill that moron, you get to use the stupid spire to make a wish, you can wish to bring your own family back, but it’s not the most ‘pure or good’ option you can take, that’s bring back all the thousands of people who died trying to re-build the spire who never actually were a part of the game world, nor do they turn up in it after you make that wish.
Oh and if you do bring back your family, you do get your dog back, and your sister is revived as well, though you never get to see her again anyway.
Believe me when I say this, this game includes some of the worst writing I’ve ever read. Molyneax is actually trying to upset the player, he’s even said that he wanted to ‘make a game that would have gamers crying’ in interviews before the game came out. He’s obviously greatly in love with his own ideas, and the game is incredibly narrow, irritating, poorly written, and frustrating to play.