Mar 15 2010
Posted by lucas under Gaming, Life
FFXIII – The first two hours
Here’s my impression of the game so far, based on about two hours of play.
Okay so I know that two hours into an RPG is, well, hugely inadequate to get a real handle on the game, but that’s not what I’m doing here. I’m going to be doing a few posts on this game, and how I’m feeling about it, every now and then. This is one of the ‘now’ posts, so it’s early on in the game, the the ‘then’ posts will be much further into it. :D
Alright, let’s see, where to begin? Well, the opening cinematic was beautiful, and played out really nicely. No hitches in it on my system, and with the HDMI cable, it really is very pretty. The story is set up within this first sequence and is actually intriguing, which is nice. You first start off playing as Lightning, a typically taciturn character who’s not really letting anyone in at this stage. The other initial character you meet is Sazh, who’s quite funny in his own way, and has a Chocobo hanging out in his hair. That’s sort of disgusting, but that baby Chocobo is very cute. It’s irritating that the American voice actor says ‘cho-co-bo’ when I’ve always called them ‘Cho-cowe-bo’ as in, that centre ‘co’ rhymes with ‘owe’, but that’s just a pet peeve of mine.
Next you meet Snow and his group, who come across as all a bit silly. The characters are mildly interesting at this stage, and a little irritating, but it’s too early to tell where precisely they’ll go with them. One hopes there are some unexpected character developments, because if it’s clichéd as well as very linear then I’ll be rather disappointed.
As for all the criticism of that game? Well, that’s actually quite warranted. You really are forced down a track – a narrow one at that – at this point in the game, and whilst I do understand that the first five or so hours of a game like this you’ll often be forced down a track, I do remember Oblivion gives you freedom to roam less than an hour into the game.
I am enjoying the game, and I’m looking forward to seeing where it goes, but I’m also cautious about expecting too much from the game. I’m really hoping that this ‘accessibility’ trend in the gaming industry – read: dumbing games down so any schmo can pick it up and play without having to, oh God, don’t say the bad word, LEARN something – will die down soon. I’m not saying I want to see the complex levelling system of FFX back, but nor do I want to go backwards in terms of game content just so they can ship a few more units.